Menu
Cart
Magic the Gathering MTG CCG: Duskmourn - House of Horror Play Booster

Magic the Gathering MTG CCG: Duskmourn - House of Horror Play Booster

The Comic Vault

  • 600


In Duskmourn: House of Horror, players will dare to enter this plane-enveloping House where their fears come to life. Evil manifests Nightmares and Glitch Ghosts and turns toys and shadows lethal. Players may even face the evil within themselves-but they will be rewarded for their bravery. Invite them to come play-it's their skin in the game.

Play Boosters are the ideal booster for the play environment—especially Limited format events. Plus, they're a thrilling pack-opening experience, providing players the opportunity to snag multiple Rare cards or even a possible Booster Fun treatment. A full display of Play Boosters supports a Draft event with extra left over to maximize the fun for your community.

Contents:

  • 36 Duskmourn: House of Horror Play Boosters; each Play Booster contains 14 Magic: The Gathering cards.
  • Each Play Booster may contain these cards: DSK 1–367, SPG 64–73. Includes 1–4 cards of rarity Rare or higher (2: 23%; 3: 1%; 4: <1%), and 3–5 Uncommon, 6–9 Common, and 1 Land cards. 1 card of any rarity is Traditional Foil. Traditional Foil Mythic Rare in 1% of boosters. Traditional Foil Land replaces a Land in 20% of boosters.